Another day another journey… As living on planet earth and its surrounding solar system seemed boring Sqrxz decided to check out another location in the universe. Just in case and to be extra careful he took a pocketful of emeralds with him to keep him in ready cash, but after starting his exciting journey he realised all his emeralds are suddenly missing! Retracing his steps Sqrxz notices mysterious creatures popping up all over the place to hinder him in his search… Oh what troublesome days… Help poor Sqrxz get back all his emeralds!
About Sqrxz 2?
Sqrxz 2 is a Jump’n'Run which requires a sharp mind and fast reflexes, high frustration is guaranteed. Original Sqrxz made by Marcus Vesterlund (Maze) and John Holmvall (Hojo).
Sqrxz 2 is a sequel to this game created by Rodolphe Boixel (Thor), Shahzad Sahaib (Kojote), Alexander Wiklund, Simon Butler and Jane Mumford (Jayne).
Sqrxz 2 uses code of the following Open-Source projects in an unmodified form: SDL, SDL_Mixer, libmodplug and zlib - you can get the source code of the mentioned libraries by visiting the respective homepage, as we do use the official standard versions. The use of those libraries is also promoted with a screen “ingame”. If anyone wants to have the object files, feel free to ask.
* Tough challenging gameplay – Extremely difficult; not for weaklings!
* Retro graphics!
* Hidden passages to discover!
* 10 tricky n’ hard levels!
* 11 marvellous chiptunes!
* Top 10 highscore!
* Infinite continue mode, which you will need badly in order to practise! :)
Rodolphe Boixel (Thor) – Code
Shahzad Sahaib (Kojote) – Producer, Beta-Test
Simon Butler – Pixel graphics
Alexander Wiklund – Music
Jane Mumford – Hand drawn graphics
Denny Müller (Mulle) – WordPress Template
Rodolphe Boixel (Thor) – Windows, Ubuntu, Wiz, PSP
Xavier Vallejo (Indiket) – Dreamcast
Scott Smith (Pickle) – Caanoo, Pandora
Sergei Kolesnikov (Exl) – MotoMAGX
Frank Wille (phx) – Amiga OS4, MorphOS
Lars Persson (Anotherguest) – Symbian OS UIQ 3, Symbian OS Series 60